#ifndef ORTHOGRAPHIC_H
#define ORTHOGRAPHIC_H

#include "Camera.h"

namespace CameraInterface
{
	class OrthoCamera : public Camera
	{
	public:
		OrthoCamera(int width, int height, double near, double far, MathGraphics::Transform worldToCamera) : 
						Camera(width, height, MathGraphics::orthographic(near, far), worldToCamera) {}

		MathGraphics::Ray spawnRay(int posX, int posY);
	};
}

#endif